﻿using UnityEngine;
using System.Collections;

public class changeships : MonoBehaviour {
	
	 public Texture2D[] myship;
	public Texture2D icon;
	  int shipCounter;

	// Use this for initialization
	void Start () {
	
	}
	
	// Update is called once per frame
	void OnGUI () {
	
		 GUI.Label(new Rect(Screen.width / 2 - 120, Screen.height / 2 - 160, 140, 140), icon);//shipbox
//        GUI.Label(new Rect(Screen.width / 2 - 120, Screen.height / 2 - 160, 140, 140), myship[shipCounter]);
      //  if (GUI.Button(new Rect(Screen.width / 2 - 180, Screen.height / 2 - 260, 30, 30), ":::"))
        //{
			/*
            shipCounter++;
            if (shipCounter >= 4)
            {
                shipCounter = 0;
            }
            */
			
        //F}
	}
}
